Mega Princess Tycoon Auto Complete Scripts
Hub menus that claim to buy the pad for you. Claim first. Kicks and bans are common notes.
Using an executor in Mega Princess Tycoon breaks Roblox TOS. Auto-complete hubs are still exploits: they fire the same economy remotes a player would click, just faster, and they often add kill and team toggles on a six-player server. This page lists what RIP Hub V2-style loaders advertise, how people try to run them, and why a kick mid-buy is the lucky outcome compared with a moderation flag. If the account belongs to a child or holds Robux, do not inject. Finish the castle with droppers and a letterbox helper.
Auto complete is a different product from the raw infinite money loop. The loop only hammers a lucky-block remote. A hub tries to own the whole pad: cash, buttons, combat, movement. That is more surface area for detection and more ways to ruin someone else’s six-player session.
What RIP Hub V2-style menus advertise
Current public copies (some keyless, some wrapped in a key page) hang a GUI with a farm column and a kill column. The farm side is the auto-complete pitch:
- Infinite money — usually a wrapper around the same lucky-block or payout remote the standalone loop uses.
- Infinite debt — a second currency toggle. Treat it as untested flavor; Mega Princess Tycoon play is cash and buttons, not a bank sim.
- Auto buy — the actual auto complete. It walks tycoon buttons so walls, droppers, and cosmetics purchase as soon as cash exists.
- Force team / force selected player on your team — grief tools on a six-player map.
- Auto kill, kill aura, kill selected — combat cheats, not building.
- Walkspeed and jump power — client movement. Fun in a clip, obvious to anyone watching you hop the castle.
Keyless copies still need an executor. Keyless only means the loader skipped a link-shortener gate, not that Roblox allowed it.
Claim the plot, then execute
Community instructions are blunt because the GUI crashes without a tycoon owner:
- Join Mega Princess Tycoon (place 14448027693, live since 15 August 2023).
- Claim an empty Princess tower. Wait until buttons are in the world.
- Inject and execute the hub.
- Enable infinite money first only if you insist on skipping droppers, then auto buy. Do not enable auto kill on a public server while you “just want the castle.”
- If you get kicked, that is a documented outcome, not a unique failure. Stop toggling extra features to “fix” it.
Auto buy without a claimed pad clicks nothing. Auto buy with no cash also clicks nothing unless the money toggle actually credits. People who skip the claim write comments that the script is dead when they never owned a plot.
Kicks, patches, and stale GUIs
RIP Hub V2 clones rot. A loader from early 2025 can still paint a pretty menu in 2026 while every remote behind the buttons 404s. Symptoms:
- Kick to the Roblox home the moment auto buy or infinite money flips on.
- Buttons highlight and never purchase.
- Movement sliders work (client-side) while farm toggles do not (server-side). That split is a hint the payout remote is gone and only the cheesy walkspeed remains.
- Other players rubber-band or get dragged onto your team. That is the force-team option leaking. Turn it off or, better, close the hub.
Banana Studios Something does not publish a script changelog. When auto complete dies, it dies quietly. The showcase video on this page is a feature tour of the claim, not a live status light.
Why auto complete is a worse idea than it looks
Mega Princess Tycoon is a short session game. Average playtime sits around a quarter hour. The intended route is group cash, cheap droppers, walls, Princess Powers, then the princess transform — written out on the build order page. Auto buy skips the only loop the place has. You get a dressed castle you did not learn, on a save that community notes say can reset when you leave, after you advertised an injected client to five other people.
Auto kill on a six-player server is grief, not a speedrun. The letterbox exists so friends help you press buttons. Use that if you want labor.
Ban risk
Roblox can ban for exploiting, for killing everyone with an aura, and for the injector itself. Hub menus that bundle kill-all next to auto buy make the intent obvious in a recording. This wiki will not host loaders or key links. If a copy asks you to disable antivirus or paste a mystery loadstring(game:HttpGet(...)) from a Discord file, that is malware risk stacked on TOS risk.
Play the tycoon. Claim the pad. Buy the Easy dropper. Invite one friend. That completes more of the game than a kicked auto-buy session.
RIP Hub V2 copies go stale without warning. If auto buy clicks nothing after you claimed a plot, the GUI is already dead. Close it rather than toggling kill options on a six-player server.
Frequently Asked Questions
Quick answers to the most common questions.
What does auto complete actually press?
RIP Hub V2-style menus advertise auto buy across tycoon buttons once you own a plot. They also list infinite money, infinite debt, auto kill, walkspeed, jump power, and force team. Community users report kicks after execute.
Do I claim the tycoon before running the hub?
Yes. Claim first, then execute. Auto buy has no buttons to press on an unclaimed pad. Same rule as the infinite money loop.
Are these hubs keyless?
Some copies are keyless, some are not. Keyless only skips a key page. You still need an executor, and Roblox still forbids it. See executor setup.
Why did I get kicked?
That is a common report for both the lucky-block loop and hub auto buy. Treat a kick as the script failing closed. Do not keep rejoining to retry kill toggles.
Is auto complete safer than infinite money?
No. It touches more remotes and often includes auto kill. More features means more ways to flag. Ban risk applies to both.
How do I finish the castle without a hub?
Follow the build order and castle building guides. The letterbox lets friends share the button-mashing on a six-player server.